Every new generation of video game consoles has promised more-detailed visuals, more-immersive experiences and more-ambitious games. With Microsoft's next-generation Xbox, previously called Project Scarlett and now known as Xbox Series X, coming in 2020, there's a lot of anticipation about what it'll bring.
What we already know is that it'll be much faster, loading games in a fraction of the time typically required, thanks to a custom storage technology Microsoft is building for the console. It'll also offer new visual effects, called ray tracing, allowing lights and sunshine to look more realistic. It'll also look more much more unassuming, like a normal PC, and not a hulking game machine we've become accustomed to looking at over the years.
And we know there's a new installment in the Halo space-age war epic being developed for the console as well. We don't know much else about the game, called Halo: Infinite, other than that it'll once again include the series hero -- Master Chief -- and the namesake Halo ring worlds.
The new Xbox will go up against Sony's PlayStation 5, also being released later in 2020, and Nintendo's popular Switch handheld.
What does Xbox Series X mean? And wasn't it called Project Scarlett?
The tech industry loves to use codenames during project development for all sorts of things. Microsoft in particular called 2013's Xbox One "Durango," it called 2017's Xbox One X "Scorpio," and the Kinect motion sensor was originally known as "Natal."
Microsoft used Project Scarlett until Dec. 12, when it announced the new name as Xbox Series X.
Microsoft told GameSpot in an exclusive interview that the name is meant to suggest there's much more the company will do with the device than what we see now. The company wouldn't say what, but it's safe to assume more accessories, more capabilities, different variations of the console and more connections to the cloud.
When will Xbox Series X come out?
In 2020, likely around the same time as the PS5. In 2013, the Xbox One launched a week after the PlayStation 4.
How much will it cost?
We don't have an official price yet. The Xbox 360 cost $399 when it launched in 2005. The Xbox One cost $499 when it launched in 2013.
What's so special about Xbox Series X?
Graphics
The new Xbox promises to have improved graphics that offer a technique called ray tracing, which is a way of creating more-realistic lighting effects. Sony said the PS5 will also offer this technology.
Both Xbox Series X and the PS5 will have graphics chips designed with AMD, though we don't know much else yet. Both Microsoft and Sony have said their consoles will support up to 8K video signals (most people buying a TV today buy 4K), and support 120 frames per second.
A leak of the several performance tests done by AMD is suspected to be benchmarks for the PlayStation 5 and Xbox Series X GPU according to a report from Eurogamer on Dec. 30. The tests reportedly show the new Xbox has a target of 12 teraflops or 12 trillion floating-point operations per second. In comparison, the PS5's GPU will reportedly have 9.2 teraflops. These tests are unofficial and won't be confirmed until the consoles make their official debut.
Processor
Both Xbox Series X and the PS5 will have central processing chips that are at least based on AMD's popular Ryzen chip, but we don't know much else.
On Jan. 6, Microsoft Xbox chief Phil Spencer updated his Twitter profile to now display an image of what it assumed to be the system on chip (SoC) for the new Xbox.
There's not much to garner from this image aside from the "8K" and "Project Scarlett" markings on the chip.
One possible change with the next Xbox is how it processes sound. Previous consoles would have the CPU process the audio, which in turn means it does more work. According to the description of a GDC panel scheduled for March 18 with Robert Ridihalgh, senior technical audio specialist at Microsoft, the next generation of Xbox consoles will have "dedicated hardware-acceleration." This means audio will be handled by something other than the CPU and could produce better audio while also letting the CPU handle more game processing.
Storage
This will account for some of the biggest differences. The Xbox One uses a hard disk drive (HDD), which inside looks like a record player spinning at the speed of a 747 jet.
Xbox Series X, and the PS5, will use solid-state storage, or essentially chips that can speedily store and read information. This means the console will launch quicker and games will load much faster, among other things.
Discs
In May, Microsoft launched its first Xbox without an optical disc drive, meaning it wouldn't work with the typical game discs you buy in the store. Instead, customers could only play games downloaded from the internet.
The appeal of the device, called the Xbox One S All-Digital Edition, was its price. Microsoft promised that the price of the All-Digital Xbox would always remain $50 lower than the suggested retail price for its entry-level Xbox One.
In the meantime, Microsoft has promised that at least some version of the next Xbox will support game discs.
"What we know is physical media for many people is still where their library is," Spencer said in a June interview. "We're obviously leaning into the compatibility across all of our generations in a big way."
Do we know about any games yet?
There's Halo: Infinite, which is expected to be a launch title for the console. And the company announced a new game from its studio Ninja Theory called Senua's Saga: Hellblade II. But otherwise we don't know much.
We do know, however, that because Xbox Series X will use upgraded versions of the chips built for the Xbox One, many of the older games available today will run on the new device. This backward compatibility, as it's often called, required a lot of work to make older games created for the original Xbox from 2001, or the Xbox 360 from 2005, run on modern hardware, because they used entirely different types of hardware.
In an interview with MCV, Matt Booty, head of Xbox Game Studios, says Microsoft will not do a platform reset as developers will make games for both the current generation and next-gen Xbox consoles.
"As our content comes out over the next year, two years, all of our games, sort of like PC, will play up and down that family of devices," Booty told MCV on Jan. 10. "We want to make sure that if someone invests in Xbox between now and [Series X] that they feel that they made a good investment and that we're committed to them with content."
What does this have to do with Project xCloud?
There's a new trend in the video game industry called cloud gaming. The technology, first made popular a decade ago by the startups OnLive and Gaikai, promises to let you run video games in a way similar to how you stream movies from Netflix and Disney Plus. In this case, you're able to play video games over the internet, rather than having to buy a bulky game console and plug it in to your TV.
Unfortunately for fans, the technology's had a rocky history. Both OnLive and Gaikai were bought by Sony, which itself has been running a streaming game service for the past half decade. Google launched its game streaming service, Stadia, last month to mixed reviews, mostly from critics complaining that it costs too much.
Meanwhile, sources told CNET that Amazon is planning to launch its own game streaming competitor, possibly in 2020.
As for Microsoft, it's been building a game streaming service code-named called Project xCloud. The service, which is offering prerelease access to the public, is expected to be made available alongside Xbox Series X.
Is this the last video game console?
Probably not. Spencer, Microsoft's Xbox chief, said in an interview that he isn't sure what the future will bring but that he's fairly confident the console has a place in our lives for the foreseeable future.
"So when we introduce streaming for us, which I think is the natural kind of thing to ask in this generation, 'Hey, is this the last one?' I think what I see is streaming is going to enable this high-quality content to hit more screens around you," he said in June. "And I actually don't think that's going to lead to fewer screens around you."
Originally published Dec. 13 and updated as new information is revealed.
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